Background
I started my career at Apple, moved into streaming at Pandora, and then found my way to Snap during its hypergrowth years. That's where I learned how to build IT organizations that scale.
From there, I joined Lucasfilm's Production IT team supporting The Mandalorian and the rest of the Star Wars slate. I've since led technology teams at PlayStation Studios and Disney, and I'm now leading technology across Annapurna's film, animation, interactive, and games divisions.
These days I'm focused on what IT looks like when it stops just supporting the business and starts building for it. That means AI agents running in production workflows, internal platforms replacing manual processes, and an IT team that ships products, not just closes tickets.